Can’t Stop is a classic push-your-luck game designed by Sid Sackson. Players roll four dice, pair them into two totals, and use those totals to advance markers on numbered columns. During a turn, a player may continue rolling as long as at least one legal advance remains.
The tension comes from deciding when to bank progress. If a roll cannot advance any active marker, all progress made during that turn is lost. Reaching the top of three columns wins the game, so probability and risk tolerance are tightly connected to the shape and length of the numbered tracks.
Players: 2–4
Typical play time: 30–40 minutes
Designer: Sid Sackson
Official source: Eagle-Gryphon Games — Can’t Stop
Reference: BoardGameGeek — Can’t Stop

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